Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Sorcerers are Wizards that have gone deeper into the studying of the arcane arts. Their research consumes them in a quest for more power, leading them down a path toward the dark arts practiced by the Necromancers and Lichs. Their mighty cold blast can freeze any foe that dares to cross their path.
Advances from: | Wizard |
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Advances to: | Warlock |
Cost: | 39 |
HP: | 40 |
Movement: | 5 |
XP: | 90 |
Level: | 2 |
Alignment: | chaotic |
ID | BM Dark Elf Sorcerer |
Abilities: |
dark wave cold | 12 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 10% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 40% |
Frozen | 3 | 20% |
Unwalkable | 100 | 0% |
بُسْتان الفُطر | 1 | 60% |
تلال | 1 | 60% |
جبال | 2 | 60% |
جبال منيعة | 100 | 0% |
رمال | 2 | 30% |
ساحلي | - | 0% |
غابة | 2 | 50% |
قرية | 1 | 60% |
قصر | 1 | 50% |
كهف | 1 | 50% |
مستنقع | 2 | 20% |
مياه ضحلة | 2 | 20% |
مياه عميقة | 100 | 20% |